Will chatting with chatbots be seen as worse than video games for kids by 2026?
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Which will be viewed more negatively at the end of 2025?
"My child spends hours a day playing video games" resolves NO.
"My child spends hours a day talking with chatbots like chatGPT" resolves YES.
I won't bet on this market. I'm open to suggestions for resolution mechanisms. Some kind of poll probably.
This question is managed and resolved by Manifold.
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Supposedly, there is already a Character.ai addiction problem. I think that kind of addiction is a lot worse than videogames, it's more a matter of whether chatbot addiction is widespread enough for it to compete with gaming addiction
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